I never saw media management as a problem. Sure, my skills as an editor are not dependent on my tools, but being extremely knowledgeable about the primary tool of my trade is a selling point when I market myself to potential clients.įCP X: Taking The Editor Out of The Driver’s SeatĪpple has decided to take the "hassle" of media management out of the mix by organizing all project assets automatically into Events.
Right now it seems like it would be far less disruptive to my workflow to switch to Premiere Pro CS6, or even Avid than it would be to continue using Final Cut Pro X. There is a huge cost in terms of both time and energy associated with learning new ways to do things in FCP X. Now, I’m the farthest thing from a Luddite and I don’t fear change, but I spent the last 9 years of my life becoming very proficient at something and now it’s just gone. So why am I turning my back on Final Cut Pro? First is the fact that it is such a completely foreign interface. In fact, FCP X seemed like it was built for the kind of editing I do. The bulk of my business is corporate video, where everything from graphics and audio mixing is done in house. Having said that, the lack of any of the above features (with the exception of XML support) was not much of deal breaker for me. The absence of these features from the new version caused an unprecedented uproar from the post production community, and Apple moved quickly to add these features. Some of the most well documented deficiencies upon the initial release of FCPX were the lack of XML import/export, multi-cam editing, and broadcast monitor support.
Adobe premiere pro cs6 vs final cut x professional#
It sure did: for the first time in 9 years as a professional editor I actually didn’t enjoy editing. "Everything just changed in post", is the tagline for FCP X on Apple's website. But I have just delivered my first project cut exclusively on FCP X and must say it was a completely unpleasant experience. And sure enough, until recently, I have been fairly open to the idea of adopting Final Cut Pro X as my NLE of choice. They say don’t knock it before you try it.